thread for finding candidates for effects which should happen earlier in turn processing. And design how hose could work/should be shown in UI.
some findings:
some findings:
- before-movement or before-combat offensive flanking, charging(?),
- before-combat defensive flanking, stealth flux ships
- in-flight stealth ship movement
Statistics: Posted by Ophiuchus — Fri Jun 21, 2024 9:34 am