On the fire on launch turn thing, a different option occurred: Combat Air Patrols
If a fleet hasn't moved that turn, a proportion of its fighters are in the air ready to defend, with more on standby: yes, this gives the defended an advantage but that's a balance concern.
Could the backend allow to have that be a Military Policy ?
It seems quite interesting both tactically and fluff-wise...
Unlocked by the first Fighter upgrade ?
I also want fighters available to planets to be able to launch.
Ditto...
Unlocked by the first Space Elevator, I'd say.
Statistics: Posted by LienRag — Thu May 30, 2024 9:51 am